If you're seeing an error that looks something like this when uploading an asset...
ββ is too large.
...then chances are you're hitting Craft's default 16MB upload file limit.
Fortunately, this can be easily raised by either setting your project's `maxUploadFileSize` general config setting or by setting the `CRAFT_MAX_UPLOAD_FILE_SIZE` environment variable.
The value can be set to either an integer size in bytes or the shorthand byte value ending in K (Kilobytes), M (Megabytes), or G (Gigabytes).